Just a short rambling this time. It’s been a slow read last week. Furuiro has a really interesting premise, but the first half is just as slow as a snail. But then…
I’ve been waiting for moments like this ๐ It loos like it’s time to say good bye to the slice-of-life.
Still, Furuiro has a nice gameplay, blended nicely with the story. Though some parts don’t really sit well with me, usually because of the timing, it’s great overall. It really reminds me a bit of Yuno. Also, the flowchart is cool!
Yu-no…. You know that tells me to stay away. *shudder*
Imo, it’s not as complex as Yu-no… maybe ๐
What’s that system that looks like a clock/roulette?
It’s basically a flowchart, though a bit more complicated than usual. Notice in the lower left, you’ll see something like hit points in RPG games.